Major changes: - Map: 80x40 (was 38x18) - requires zoom/pan to navigate - CameraController: pinch-to-zoom, drag-to-pan, scroll wheel zoom - Neighborhood layout: streets grid with house rows, backyards, fences - All gaps minimum 2.5 units wide for unit passage - Streets visible on ground (gray paths) Bug fixes: - Tagging: only captured unit goes to jail, never the instigator - Collision handled once (by lower instance ID) - Respawn offset fixed for landscape mode New constants: - CameraMinZoom/MaxZoom/StartZoom - MinGapSize, StreetWidth - VisionRadius increased to 6 (larger map) Co-Authored-By: Claude <noreply@anthropic.com>
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