Major changes:
- Map: 80x40 (was 38x18) - requires zoom/pan to navigate
- CameraController: pinch-to-zoom, drag-to-pan, scroll wheel zoom
- Neighborhood layout: streets grid with house rows, backyards, fences
- All gaps minimum 2.5 units wide for unit passage
- Streets visible on ground (gray paths)
Bug fixes:
- Tagging: only captured unit goes to jail, never the instigator
- Collision handled once (by lower instance ID)
- Respawn offset fixed for landscape mode
New constants:
- CameraMinZoom/MaxZoom/StartZoom
- MinGapSize, StreetWidth
- VisionRadius increased to 6 (larger map)
Co-Authored-By: Claude <noreply@anthropic.com>