feat/teaser-prototype-playable-core (#1)
Co-authored-by: John Lamb <j.lamb13@gmail.com> Reviewed-on: #1
This commit was merged in pull request #1.
This commit is contained in:
@@ -254,18 +254,18 @@ Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>"
|
||||
|
||||
## Acceptance Criteria
|
||||
|
||||
- [ ] Unity 6 LTS project opens without errors
|
||||
- [ ] URP 2D Renderer is active (check Graphics settings)
|
||||
- [ ] New Input System is the active input handling mode
|
||||
- [ ] Folder structure matches spec (`Features/`, `Shared/`, `Settings/`, `Scenes/`)
|
||||
- [ ] `GameInputActions` asset exists with placeholder actions
|
||||
- [ ] Android build target configured (IL2CPP, ARM64, API 24+)
|
||||
- [ ] iOS build target configured (IL2CPP, ARM64, iOS 13+)
|
||||
- [ ] Desktop build targets configured
|
||||
- [ ] Main.unity scene has Global Light 2D with low intensity
|
||||
- [ ] `.gitignore` excludes Library/, Temp/, builds
|
||||
- [ ] Project uses text-based asset serialization
|
||||
- [ ] Initial git commit created
|
||||
- [x] Unity 6 LTS project opens without errors
|
||||
- [x] URP 2D Renderer is active (check Graphics settings)
|
||||
- [x] New Input System is the active input handling mode
|
||||
- [x] Folder structure matches spec (`Features/`, `Shared/`, `Settings/`, `Scenes/`)
|
||||
- [x] `GameInputActions` asset exists with placeholder actions
|
||||
- [~] Android build target configured (IL2CPP, ARM64, API 24+) - partially configured, UI differs from plan
|
||||
- [~] iOS build target configured (IL2CPP, ARM64, iOS 13+) - partially configured, UI differs from plan
|
||||
- [x] Desktop build targets configured
|
||||
- [ ] Main.unity scene has Global Light 2D with low intensity - TODO: add in Unity Editor
|
||||
- [x] `.gitignore` excludes Library/, Temp/, builds
|
||||
- [x] Project uses text-based asset serialization
|
||||
- [x] Initial git commit created
|
||||
|
||||
## Files Created/Modified
|
||||
|
||||
|
||||
Reference in New Issue
Block a user